
Cover Page
Information
Beneath the title
and author's name, there are three graphic images that represent the transition
from a 3D multimedia world to a 2D tactile graphic one. The top image shows a 3D Haiku poetic
cube with the beginning of each of the text lines marked by a number indicating
its position in the 3D Haiku cube.
The top image is in the virtual world created by the computer and cannot
be seen by a blind reader. The
middle image shows a 3D printed 3D Haiku cube in the real world that duplicates
what is present on the 3D multimedia version but now this object can be touched
and the position of the Haiku lines can be sensed and imagined in the mind of a
blind reader. One cannot
underestimate the importance in the learning process especially with complex
images to construct ways for the blind learner to develop a mental perspective
of what they are studying and how it appears in the real world. The bottom image shows an iPad Pro with
holders showing a screen image that is exactly similar to the raised line
graphic on the right that now serves as a tactile template. When the tactile template is laid atop
the iPad Pro surface, a touch to any of the buttons will now generate the audio
for that specific line in the original 3D Haiku poetic cube. The numbers 1 - 9 overlying each image
have been added to show the correlation of the lines beginning with the 3D
Haiku cube in the multimedia world and where they appear in the real world 3D
print and eventually on the 2D surface of the raised line graphic that becomes
an audio-enriched tactile template when laid atop an iPad or iPad Pro with
corresponding audio buttons.
The side story of
how the thinking emerged to use a 2D tactile template laid atop an iPad to
retrieve audio of the 3D Haiku lines links interestingly to the argument
between Stephen Hawking and Leonard Susskind that information is not lost when
it enters a black hole (see book authored by Leonard Susskind at https://www.barnesandnoble.com/w/black-hole-war-leonard-susskind/1100270735 ).
In this book, it is proposed that 3D information is spread across the
event horizon of a black hole in 2D form.
This has led to the thought that we are living in a hologram universe
where all information about us, our world and the universe is stored in 2D form
at the periphery of the universe.
It is this possibility of jumping between the 2D information spread
across the edge of the expanding universe and the 3D information that we
experience as our view of this information in holographic form that set the stage
for seeing a way for blind students to read 3D poetry that exists in the
virtual world by using a 2D audio-enriched tactile template. This infusion of the arts in the form of
poetry into a discussion of STEM produces the well-known acronym STEAM.
Accessible 3D
Poetry
Michael A. Kolitsky, Ph.D.
Accessible 3D Poetry – Copyright © 2017 by Michael A. Kolitsky
Address all correspondence to Mike Kolitsky at mkolitsky@nextgenemedia.com